﻿using Microsoft.Xna.Framework.Content;

namespace incubation_xna3d.Config
{
    class Defaults: IDefaults
    {
        public Defaults(ContentManager content)
        {
            Content = content;
        }
        
        #region IDefaults
        public SoldierInfo Soldier 
        {
            get { return Content.Load<SoldierInfo>("Defaults/Soldier"); }
        }

        public CameraInfo Camera 
        {
            get { return Content.Load<CameraInfo>("Defaults/Camera"); }
        }
        #endregion

        private ContentManager Content { get; set; }
    }
}
